This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Whether a character will succumb to the dark side and become a Sith is also up to the player. This item will only be visible in searches to you, your friends, and admins. This does not, however, mean this build is weak against other foes. Please feel free to contact me through Reddit (/u/TangoSierraFan). Look at your Wisdom too, since that'll help with your force powers. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Feats for this class should include Lightsaber Focus, Flurry, Jedi Defense, Dueling, and Conditioning feats. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. You probably don't really need them as a guardian, but if you want to use offensive powers they are worth a couple points. This Google site will serve as the most up-to-date version indefinitely. Throwing some Kill and Insanity will reduce the numbers of your opponents pretty easily so you could cut them down with your lightsaber. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. Press question mark to learn the rest of the keyboard shortcuts. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. However, the Critical Strike build becomes one of the most powerful builds during late-game play. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. There are three different potential starting classes to pick from. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. All trademarks are property of their respective owners in the US and other countries. - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. The Primary attribute for this build is Strength - players want this as high as they can get it. Kotor 2 is not complicated - its easier than kotor 1. These extra options can earn players some extra credits, but they can also let characters talk their way to victory. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. If you dont want it, just go for anything with Strength or Wisdom bonus. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Really, this is a question for role-playing. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. This stat determines how likely the player character is at dodging enemy attacks. Thanks, DB. If armor, what powers should he take? This build starts with the Soldier class and switches to the Guardian Jedi class. Expect to reload the game a lot. All rights reserved. The guardian build is a strength-based melee fighter with buffs. ncdu: What's going on with this second size column? After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Force Push, Affect Minds, Valor, and Speed powers. The Electrical Capacitance Shield makes players immune to electricity - including force lightning. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. They'll still have enough skill points to invest in what they want throughout the game. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. Learn more about Stack Overflow the company, and our products. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. I still wouldn't take him past level 10 or 12 as a tech at an absolute maximum though. One type of build that many players don't try is a character that uses explosives as their main weapon. The build pages are geared toward being as brief as possible. wow i didnt know force speed was good in combat. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. There are six of these three light side and three dark side. So, how should he built? After all, this is a Star Wars game. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. All trademarks are property of their respective owners in the US and other countries. A higher Intelligence grants more skill points per level. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. These classes each provide different skills and bonuses. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. What do you guys reccomend? Fury Fury is Power obtained at level 1 Sith Marauder. Or is it temporary until you get robes? Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Buff the force powers you use against others. There are also concussion, cryo, adhesive, poison, and sonic grenades. Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. Repair will increase the components you get from breaking down items. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. So after all these years I discovered something I didn't know. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. I wasn't ignoring you. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. 2 Award Favorite Share Introduction This build is designed to take down other force users with ease. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. A player can focus on blasters, grenades, or lightsabers. That's Tengen Toppa. As combat specialists, Guardians gain the most benefits out of Feats. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. Then Repair catches my eye, seems interesting in this game. This doesnt take into account your characters Unique crystal bonus as its variable. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. Also if you REALLLLY want to use force powers and nothing else you should pick dark side. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. (Because that way theyll reach the ground much faster. This item will only be visible in searches to you, your friends, and admins. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. This site will be spoiler free besides the names of planets/locations and party members. A higher Wisdom Attribute means more Force Points. Just a couple things, you talked about medium armour, is this still a feat? This opens up dialogue options that are not otherwise available. When you hit level 15 you can pick a prestige class. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. However, players won't be missing anything critical by keeping this stat low. guys. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. Because you dont have large Force pool, but lots of HP, this is just for you. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). The difference between the phonemes /p/ and /b/ in Japanese, Recovering from a blunder I made while emailing a professor, Styling contours by colour and by line thickness in QGIS. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. I wouldn't waste any points in Intelligence and i would put any leftovers in Charisma (i like persuading people). bro im a sentinal and i spam the LIVING HECK out of force speed and heal. I could force jump and 1hko most enemies, or I could 1 shot with power attack. Slinging Force powers and swinging dual lightsabers. The guardian build is a strength-based melee fighter with buffs. As for other upgrades, go for pure Damage. How can I tell companion influence level in KotOR 2? Consular. *, Any questions, comments must be forwarded to the original content creator at. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. Anything else was basically 2 power attacks, no questions asked. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. That's Gurren Lagann. This forces players to choose skills and feats that give a more immediate benefit. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? Pocket Tactics is the world's number one mobile games site. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. Each grenade is suited for a different purpose. rev2023.3.3.43278. Mutually exclusive execution using std::atomic? That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Bao Dur is boring, and that's a good thing. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Spoilers. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. Wisdom will comes in use for few of those Dark Side Powers this character has. I'm on malachor V and I just can't get through Trayus academy -.-. How many classes are there in Knights of the Old Republic 2? I am a 30-something year old who played the original game on XBox back in 2003. ALL RIGHTS RESERVED. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. Please see the. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage.